Senior Technical Artist - Beyond Good & Evil 2
Barcelona, CT, ES
hace 5 días

Job Description

As a Senior Technical Artist, you will work together with the Art team and the Engine Team assisting in visual tasks with a heavy technical component and supporting both teams and their workflow and pipelines.

What you ll do

  • Stay up to date on trends and methodologies in current and future graphics software and hardware to develop early planning of tools and processes.
  • Collaborate with team leads to identify, setup and optimize art production pipelines for the specific needs of the project.
  • Maintain a balance between the creative vision and the technical budget restraints.
  • Identify potential risks to the project and bring it to the attention of management.
  • Research and develop technical tools for the 3D art production.
  • Research and oversee the implementation of rendering techniques.
  • Assisting in asset performance and validation. Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds.
  • What you ll bring

  • Shipped at least 1 AAA title as a Senior Technical Artist
  • Deep knowledge about different art creation workflows and tools (3D Studio Max, Substance Painter, Substance Designer)
  • Strong understanding of real time rendering requirements, rendering pipelines, and rendering capabilities for next-gen technologies
  • Experience with scripting languages such as Python C# and / or Lua to create powerful scripts / tools (Export / import tools, content processors, etc)
  • Proven experience developing complex shaders and VFX (destruction, water systems, procedural FX generation, etc )
  • Good understanding of optimization techniques (mesh optimizations, image compression techniques, etc.)
  • Ability to monitor, measure and understand the technical requirements of art content. (polycount, pixel-texel ratio, drawcalls, shader complexity, etc )
  • Bonus Skills

  • Knowledge in procedural tools like Houdini / Substance Designer
  • C++ experience
  • Experience working with Game Engines (Unreal, Unity, CryEngine)
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