Gameplay Programmer - Rainbow Six Siege
Ubisoft Entertainment
hace 1 día

Company Description

Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms.

The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

During these years, the studio worked on the following franchises : Tom Clancy’s Ghost Recon® , Assassin’s Creed® , Tom Clancy’s Rainbow Six® Siege or Star Trek™ : Bridge Crew on VR

The team is currently working on the Tom Clancy’s Rainbow Six® Siege Live Game, Beyond Good & Evil 2 and Assassins Creed III Remaster

Job Description

We are currently seeking a motivated and skilled Gameplay Programmer to be part of the team developing Rainbow Six Siege and future projects.

If you have a passion for videogames and want to work in a friendly and international environment, come join our team!

As a member of a multidisciplinary development team, the gameplay programmer will be part of the Programming team of UBISOFT Rainbow Six Siege .

The candidate will collaborate with Designers to define (or improve) features and interactions between player and game.


  • Works on tasks assigned by the Lead Programmer.
  • Keeps player comfort into account when making implementation decisions.
  • Creates latency-free, reactive interactions.
  • Prototypes features and carries out iterative playtests.
  • Uses metrics to detect regressions in gameplay that harm the game feel.
  • Studies game and level design documents, and gives feedback on feasibility.
  • Identifies missing details in feature requests and breaks down the tasks into modules that can be implemented and tested.
  • Produces efficient code and participates in architecture and code reviews.
  • Writes portable code.
  • Solves bugs and issues.
  • Qualifications

    Desired skills and experience

  • Experience in gaming industry, with at least 2 years as Gameplay Programmer or similar position.
  • Strong knowledge of C++, and solid understanding of meta programming techniques. Knowledge of at least one scripting language.
  • Motion gaming and image-based gaming experience a plus.
  • Strong interpersonal and communication skills, both written and spoken.
  • Passion for creating and playing many game genres.
  • Autonomous and proactive attitude.
  • Problem-solving and open mind.
  • Ability to work under pressure.
  • Flexibility and ability to adapt to change.
  • The successful candidate must also meet the following requirements

  • Preferably several years of professional experience.
  • Passion for videogames and extensive knowledge of different game genres across all platforms.
  • Self-motivated and proactive.
  • Positive attitude and a genuine team player.
  • Ability to take direction well.
  • Share knowledge and open to learn from others.
  • Bilingual Spanish-English preferred, French is a plus.
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