Technical Artist
Gameloft
Barcelona, Spain
hace 4 días

Job Description

Your main tasks will cover a broad spectrum of topics : from shader creation, to building tools, streamlining production processes, optimizing asset creation pipelines, profiling and benchmarking features.

  • Prototyping, innovation and application of new rendering technologies.
  • Tools development, process streamlining, training and documentation for the art teams.
  • Support the Art Director vision through technological solutions and prototyping.
  • Establish compelling communication channels between tech platform development, technical design and art teams.
  • Coordinate with project stakeholders to reach milestone targets
  • Use available tools and resources to challenge platform limitations through technology innovation and artistic ingenuity.
  • Qualifications

  • High proficiency in 3D Studio Max & Maxscript
  • Experience in modelling / texturing pipelines.
  • Highly motivated with a passion for video games and visual technologies.
  • Working experience on PC or consoles is a welcome asset.
  • Experience working with commercially available editors like Unity, Cryengine or Unreal.
  • Knowledge of Vray or Mental Ray.
  • Fluent English.
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