Senior Technical Artist (AAA PC/Console)
Ubisoft Entertainment
Barcelona
hace 8 días

Company Description

Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms.

The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

During these years, the studio worked on the following franchises : Tom Clancy’s Ghost Recon® , Assassin’s Creed® , Tom Clancy’s Rainbow Six® Siege or Star Trek™ : Bridge Crew on VR

The team is currently working on the Tom Clancy’s Rainbow Six® Siege Live Game, Beyond Good & Evil 2 and Assassin’s Creed ® III Remastered.

Job Description

Ubisoft Barcelona is looking for Senior Technical Artist to join the team for an unannounced AAA PC / Console title.

As a Technical Artist, you will work together with the Art team and the Engine Team assisting in visual tasks with a heavy technical component and supporting both teams and their workflow and pipelines.

Qualifications

  • Shipped at least 2 AAA title as a Technical Artist.
  • Deep knowledge about different art creation workflows.
  • Extensive knowledge about the art pipeline. From content creation tools to engine integration and set-up.
  • Experience with scripting and plugin programming (experience with Python, C#, C++ or similar programming language; export / import tools, content processors, etc ).
  • Ability to monitor, measure and understand the technical requirements of art content. (polycount, pixel-texel ratio, drawcalls, shader complexity, etc ).
  • Extensive knowledge of current engine graphical features.
  • Proven experience developing in-engine tools for art development (editors, technology, art systems, FX, ).
  • Modern high level shader languages : GLSL, HLSL, SPIR-V, etc
  • Proven experience developing complex shaders.
  • Experience with technical FX set-up (destruction, water systems, procedural FX generation, etc ).
  • Experience with world procedural generation systems.
  • Comfortable working independently within a group environment, with a proactive attitude towards problem solving.
  • Team player.
  • Excellent english communication skills.
  • Additional Information

    Candidates must provide some sort of portfolio

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