Tech Animator/Rigger (1 year contract)
Gameloft
Barcelona, Spain
hace 1 día

Job Description

As a Tech Animator / Rigger in Gameloft, you will have the following responsibilities :

  • Work with character artists and animators to create character setups for the in-game use.
  • Prototyping, innovation and application of new animation technologies; driving the development of the animation pipeline.
  • Tools development, training and documentation for the character team.
  • Requirements :

  • Expert knowledge of in-game character animation technology : animation compression techniques, retargeting, animation blending / parametrization, IK , procedural animation.
  • Expert knowledge of rigging (body and facial) and skinning, in-game animation systems and methodologies.
  • Fluency in Max script and / or Python.
  • Experience working with multiple game engines.
  • High level of expertise with 3ds Max.
  • Good eye for character mesh flows and animation aesthetics.
  • Good communication skills, ability to clearly share complex technical information with programmers, animators, character artists and designers.
  • Assets :

  • Experience with using Autodesk’s gross-platform system with 3ds Max, Maya and MoBu.
  • Experience with leading game engine’s animation systems using state-machines, blend-trees; Unreal 4 Blueprints, Unity Animation System.
  • Experience with MoCap, performance capture processes and data manipulation.
  • Reportar esta oferta
    checkmark

    Thank you for reporting this job!

    Your feedback will help us improve the quality of our services.

    Inscribirse
    Mi Correo Electrónico
    Al hacer clic en la opción "Continuar", doy mi consentimiento para que neuvoo procese mis datos de conformidad con lo establecido en su Política de privacidad . Puedo darme de baja o retirar mi autorización en cualquier momento.
    Continuar
    Formulario de postulación