Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms.
The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises : Tom Clancy’s Ghost Recon® , Assassin’s Creed® , Tom Clancy’s Rainbow Six® Siege or Star Trek™ : Bridge Crew on VR
The team is currently working on the Tom Clancy’s Rainbow Six® Siege Live Game, Beyond Good & Evil 2 and Assassins Creed III Remaster
As a member of a multidisciplinary development team, the Technical Animator will work on our top franchise, Rainbow Six : Siege.
Create and update state machines and blend trees
Bring innovation and resolution to technical problems throughout production
Verify the quality of the animations integrated into the game by playing regularly
Interact with the other departments to better know the game engine possibilities in order to get the best animations possible while respecting the technical restraints
Create stunning animations and implement them in the game
Great skill in animating the human figure to create realistic character animations.
Experience with state machines and blend trees
Good knowledge of Autodesk Motionbuilder preferred, knowledge of 3DS Max, Maya and similar packages useful.
Ability to work flexibly, accept and give feedback and adapt to change.
Able to collaborate well with the other members of the animation team and other team members.
Autonomous, organization skills and proactive attitude.
Experience on character action focused games preferred with at least one shipped title.
Fluent in English is a must.
Candidates must provide some sort of portfolio / demo reel.