Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms.
The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises : Tom Clancy’s Ghost Recon® , Assassin’s Creed® , Tom Clancy’s Rainbow Six® Siege or Star Trek™ : Bridge Crew on VR
The team is currently working on the Tom Clancy’s Rainbow Six® Siege Live Game, Beyond Good & Evil 2 and Assassins Creed III Remaster
Lead and develop a team of Level Designers. Organize the production of the team, manage the workforce planning and communication process with other teams.
Follows up and evaluates the level design team;
Makes sure that the team has the means to apply the content and technical direction;
Leads, mobilizes and develops a team of level designers;
Prioritizes and manages the team's day-to-day activities to ensure that there are completed on time, within budget and to production teams specifications.
At least 6 years of experience in game development, and at least 4 working as a Level Designer on AAA Games;
Previous experience leading / coordinating a LD team is a big plus;
Formal education in video game development is a plus;
Absolute passion for making games & an extensive video game culture;
Excellent ability to organize and structure his / her own work and that of the team (appraisals, control, schedule);
Extensive understanding of level design process including level flow, engagement, structure, pacing, environmental storytelling, testing, etc.
Leadership & decision making skills;
Excellent communication skills;
Experience as a people manager and / or senior team member with leadership responsibilities. Ability to quickly adapt to new situations;
Strong analytical skills.
Candidates must provide some sort of portfolio / demo reel.